
- #CHIVALRY 2 CROSS PLATFORM PARTY UPDATE#
- #CHIVALRY 2 CROSS PLATFORM PARTY PATCH#
- #CHIVALRY 2 CROSS PLATFORM PARTY PC#
Added missing impact sounds and impact sparks.
Temporarily disabled 1 handed spear to rework animation sets and make it more readable. Fixed a bug with the Greatsword parry where player collision would not match their position when their parry was broken. Fixed an issue where initiating a combat action immediately after doing a VO line did not work. Fixed an issue where player could get stuck with fists and unable to attack after climbing ladder. Friendly archers are better at this already! Bandage kits no longer deal damage to teammates. Fixed server movement corrections on dodging and jumping (caused visual jittering to occur for players). Kick/Jab/Special cooldown is now refreshed when entering Interrupting states. Fixed attacking queuing issues, so players will now be able to more successfully initiate a follow up parry, attack, or dash. Active riposte and counter durations now continue for remaining duration if attack is feinted/transitions to heavy attack. Fixed an issue where players visually sprinted sideways too much in third-person. Reduced players’ ability to significantly backwards drag before a swing. Sprint attack damages reduced (Especially for slashing type). Throwable damage reduced and windups made slightly slower. Fixed some movement correction that happened while jumping. Improved overall performance during the Lionspire banner stage. Fixed a performance issue where player corpses would negatively impact performance. The Xbox Series S will now play at the intended 60 frames per second!. Party members will now see a voice indication in the UI for themselves and other party members when speaking. Set party voice playback to use same device output as the game audio. The party member icon will no longer disappear from the scoreboard after being in a party while loading another session from a prior one. The queue timer will no longer continue to countdown if ownership is transferred from the party leader after starting a matchmaking session. Accepting a party invite while in-game will no longer cover the disconnects prompt with the controls screen.
Fixed an issue where a party member was not brought into the game with the game leader when using the server browser.
PC – If you are in a match and accept a party invite on PC, you will now be sent to the main menu to join the party. Added a visual indicator that someone in a party cannot be invited to another party. Fixed an issue where parties dropped out after a match ended and were unintentionally sent back to the main menu. We expect more improvements in the next update as well. For example, if a player is invited to join a party but is already in one, you will receive a message stating ‘ is already in a party. PC – Fixed an issue with online presence not updating properly which prevented players from joining and getting into games as a party.
O patch traz diversos consertos e balanceamentos. Receba todas as notícias do PSX Brasil no WhatsApp clicando aqui!